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- Unity
Is Unity Down?
Reachable from all 8 checked regions
Average response time: 630ms
Last checked · checks run every 6 hours
Official status page: https://status.unity.com
Unity uptime
Measured from multiple regions every 6 hours. Percentages count only checks that returned an availability answer — 25 days measured so far. A dash means that window does not yet hold enough measured days to publish a figure.
30-day history
5-day clean streakReachability by region
Each region runs its own request from a different part of the world. A service can be up for one continent and down for another, which is usually the first sign of a routing or CDN problem.
What Unity does
Unity is a game engine paired with a set of connected cloud services covering build automation, version control, analytics, multiplayer hosting and advertising. Studios depend on the online parts for licence activation, builds and live game features, so an outage can stop a team working and degrade games already in players' hands at the same time.
What an outage looks like
The Editor refuses to open with a licence activation error despite a valid licence, and Unity Hub cannot sign in or download versions. Build Automation queues jobs that never start, or the Mac builders back up while Windows is fine. Shipped games lose multiplayer matchmaking, analytics stop reporting, and ad fill rates fall away without any error reaching players.
What to do about it
Check status.unity.com, which separates Editor Services, Unity Hub, Collaboration and DevOps, Multiplayer, Analytics, Grow Ads, Source Code and licence activation, and lists scheduled Build Automation maintenance alongside live incidents. If activation is the problem, an Editor with an existing licence usually keeps working, so avoid deactivating or returning seats during an incident because reactivating depends on the same service.
Is it down for everyone, or just you?
If this page says Unity is up but it is not loading for you, the problem is between you and them. Run a check against any URL from all 18 regions to find out where it breaks.
Related services
Unity outage FAQ
Can I keep working in the Unity Editor if Unity is down?
Are my builds lost if Build Automation fails mid-job?
Does a Unity outage affect games already released?
Is my version control history safe during an outage?
Is this an outage or scheduled maintenance?
How we measure this
- We request Unity's public endpoint every 6 hours from Fly.io regions across six continents — 8 of them answered the most recent check.
- A region counts as down only when it gets no usable HTTP response. A
403or429means the origin answered and refused us, which we report as blocked, never as an outage. - A single failing region is treated as probe noise. We only change the verdict when two consecutive cycles agree.
- Response times average only the regions that actually served the page, so a timeout never inflates the number.
- Where Unity publishes an official status feed we read it too. An all-clear from the vendor can soften an unconfirmed degradation; a vendor-declared outage only worsens our verdict when our own checks corroborate it.
Get alerted when Unity goes down
This page refreshes every 6 hours. Your own monitors run as often as every 30 seconds, from the same 18 regions, and tell you the moment something breaks.
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