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Is CurseForge Down?

No — CurseForge is up

Reachable from all 8 checked regions

Average response time: 384ms

Last checked · checks run every 6 hours

Official status page: https://status.curseforge.com

CurseForge uptime

100%
Last 7 days
100%
Last 30 days
100%
Last 90 days
323ms
Avg response, 30 days

Measured from multiple regions every 6 hours. Percentages count only checks that returned an availability answer — 59 days measured so far. A dash means that window does not yet hold enough measured days to publish a figure.

30-day history

59-day clean streak
Sep 14: 100.00% uptime, 32 checks
Sep 15: 100.00% uptime, 31 checks
Sep 16: 100.00% uptime, 32 checks
Sep 17: 100.00% uptime, 32 checks
Sep 18: 100.00% uptime, 31 checks
Sep 19: 100.00% uptime, 32 checks
Sep 20: 100.00% uptime, 32 checks
Sep 21: 100.00% uptime, 32 checks
Sep 22: 100.00% uptime, 31 checks
Sep 23: 100.00% uptime, 32 checks
Sep 24: 100.00% uptime, 32 checks
Sep 25: 100.00% uptime, 40 checks
Sep 26: 100.00% uptime, 31 checks
Sep 27: 100.00% uptime, 32 checks
Sep 28: 100.00% uptime, 32 checks
Sep 29: 100.00% uptime, 32 checks
Sep 30: 100.00% uptime, 32 checks
Oct 1: 100.00% uptime, 32 checks
Oct 2: 100.00% uptime, 32 checks
Oct 3: 100.00% uptime, 32 checks
Oct 4: 100.00% uptime, 32 checks
Oct 5: 100.00% uptime, 32 checks
Oct 6: 100.00% uptime, 32 checks
Oct 7: 100.00% uptime, 32 checks
Oct 8: 100.00% uptime, 32 checks
Oct 9: 100.00% uptime, 32 checks
Oct 10: 100.00% uptime, 32 checks
Oct 11: 100.00% uptime, 32 checks
Oct 12: 100.00% uptime, 32 checks
Oct 13: 100.00% uptime, 24 checks
Sep 14 Today
No downtime Partial Downtime Not measurable No data

Reachability by region

Each region runs its own request from a different part of the world. A service can be up for one continent and down for another, which is usually the first sign of a routing or CDN problem.

ams
91ms
DNS 66ms TCP 1ms TLS 4ms TTFB 91ms
arn
205ms
DNS 36ms TCP 1ms TLS 4ms TTFB 204ms
nrt
314ms
DNS 144ms TCP 2ms TLS 4ms TTFB 314ms
ord
157ms
DNS 122ms TCP 1ms TLS 3ms TTFB 157ms
sin
799ms
DNS 147ms TCP 1ms TLS 3ms TTFB 798ms
sjc
361ms
DNS 143ms TCP 1ms TLS 4ms TTFB 361ms
syd
871ms
DNS 209ms TCP 1ms TLS 3ms TTFB 871ms
yyz
274ms
DNS 223ms TCP 8ms TLS 10ms TTFB 273ms

What CurseForge does

CurseForge distributes mods and add-ons for Minecraft, World of Warcraft, and other moddable games, through a website and a desktop app that installs and updates them. Third-party modpack launchers pull files through its API, so an outage stops new installs and updates even while the games themselves run normally.

What an outage looks like

The desktop app shows an empty mod list or fails to refresh installed packs, and downloads stall at zero bytes or error partway through. Third-party launchers report that a modpack cannot be resolved. Already-installed mods keep working because the files sit on local disk; what breaks is fetching anything new.

What to do about it

Check status.curseforge.com for the incident. Mods already downloaded run fine, so there is no need to reinstall anything or verify game files, and doing either mid-outage can leave a pack half-updated. If a launcher is stuck mid-update, let it fail rather than cancelling partway, then retry once the incident clears.

Is it down for everyone, or just you?

If this page says CurseForge is up but it is not loading for you, the problem is between you and them. Run a check against any URL from up to 17 cities across three regions to find out where it breaks.

Test it yourself

Related services

CurseForge outage FAQ

Can I still play with mods I have already installed?
Yes. Installed mods live on your own disk and load without contacting CurseForge, so single-player worlds and private servers keep working through an outage. What stops is downloading new mods, updating existing ones, and launchers resolving a modpack manifest for a fresh install.
My modpack will not update. Is it CurseForge or my launcher?
Try the CurseForge website in a browser. If mod pages load and downloads work, the fault is more likely the launcher's cached credentials or its own API key. Third-party launchers call the CurseForge API separately from the desktop app, so one can fail while the other is fine.
Does a CurseForge outage affect Minecraft servers?
Not directly. Mojang's authentication and the game servers themselves are unrelated infrastructure, and a running modded server keeps running because its mods are already on disk. The practical impact falls on server operators mid-update, who may find they cannot download the version they were about to deploy.
Is CurseForge down or has a specific mod been removed?
A removed or hidden project returns a not-found page while the rest of the site works normally, which looks quite different from a site-wide fault. Authors do occasionally delist projects. If other mod pages load fine and only one fails, it is the project rather than the platform.

How we measure this

  • We request CurseForge's public endpoint every 6 hours from Fly.io regions across six continents — the most recent check ran from 8 of them.
  • A region counts as down only when it gets no usable HTTP response. A 403 or 429 means the origin answered and refused us, which we report as blocked, never as an outage.
  • A single failing region is treated as probe noise. We only change the verdict when two consecutive cycles agree.
  • Response times average only the regions that actually served the page, so a timeout never inflates the number.
  • Where CurseForge publishes an official status feed we read it too. An all-clear from the vendor can soften an unconfirmed degradation; a vendor-declared outage only worsens our verdict when our own checks corroborate it.

Get alerted when CurseForge goes down

This page refreshes every 6 hours. Your own monitors run as often as every 30 seconds, from up to 17 cities across three regions, and tell you the moment something breaks.

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